Gamestorming (Record no. 5234)
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000 -LEADER | |
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fixed length control field | 01838nam a2200229Ia 4500 |
003 - CONTROL NUMBER IDENTIFIER | |
control field | ASM |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20241206153834.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 241203s9999 xx 000 0 und d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 0596804172 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9780596804176 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
Qualifying information | Paperback |
040 ## - CATALOGING SOURCE | |
Transcribing agency | ASM |
050 ## - LIBRARY OF CONGRESS CALL NUMBER | |
Classification number | |
100 ## - MAIN ENTRY--PERSONAL NAME | |
Personal name | Dave Gray |
245 #0 - TITLE STATEMENT | |
Title | Gamestorming |
Remainder of title | " A Playbook for innovators, Rulebreakers and Changemakers" |
Statement of responsibility, etc. | Dave Gray |
260 ## - PUBLICATION, DISTRIBUTION, ETC. | |
Place of publication, distribution, etc. | Sebastopol |
Name of publisher, distributor, etc. | O'Reilly Media Inc |
Date of publication, distribution, etc. | 2010 |
300 ## - PHYSICAL DESCRIPTION | |
Extent | 266 pages |
Other physical details | illustrations |
Dimensions | 24 cm |
520 ## - SUMMARY, ETC. | |
Summary, etc. | "Great things don’t happen in a vacuum. But creating an environment for creative thinking and innovation can be a daunting challenge. How can you make it happen at your company? The answer may surprise you: gamestorming. This book includes more than 80 games to help you break down barriers, communicate better, and generate new ideas, insights, and strategies. The authors have identified tools and techniques from some of the world’s most innovative professionals, whose teams collaborate and make great things happen. This book is the result: a unique collection of games that encourage engagement and creativity while bringing more structure and clarity to the workplace. Find out why -- and how -- with Gamestorming. Overcome conflict and increase engagement with team-oriented games Improve collaboration and communication in cross-disciplinary teams with visual-thinking techniques Improve understanding by role-playing customer and user experiences Generate better ideas and more of them, faster than ever before Shorten meetings and make them more productive Simulate and explore complex systems, interactions, and dynamics Identify a problem’s root cause, and find the paths that point toward a solution" |
546 ## - LANGUAGE NOTE | |
Language note | English |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Social Sciences-Industrial psychology |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Koha item type |
No items available.